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Type: Posts; User: Dagostin

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  1. Re: Aditional clipping planes in world coordinates

    Thanks Relic, now it works.

    http://www.opengl.org/discussion_boards/ubb/cool.gif
  2. Aditional clipping planes in world coordinates

    How to maintain the coordinates of the six aditional clipping planes in world coordinates, in a way that permits rotations and translations to be multiplied to the modelview matrix without moving the...
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    GLimp_EndFrame() - SwapBuffers Failed !

    There is a possible problem with Quake II running on Windows 2000. When I try to use it with the default OpenGL option it gives the message "GLimp_EndFrame() - SwapBuffers Failed !".

    My system is...
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