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Type: Posts; User: Mango Man

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  1. It worked! I got confused since setting...

    It worked! I got confused since setting GL_ARRAY_BUFFER doesn't require a bound VAO. Thanks so much. :D
  2. Ah, that must be it - the VAO isn't bound. I'll...

    Ah, that must be it - the VAO isn't bound. I'll post a trace after work tonight.
  3. glDrawArrays works, while glDrawElements fails. Why?

    Here is a code sample of what I mean: https://github.com/nucleartide/grapes/blob/master/main.cpp

    This is the result of using glDrawArrays:

    http://i.imgur.com/0yI4kFX.png

    And this is the...
  4. Thanks mucaho! That was exactly what I was...

    Thanks mucaho! That was exactly what I was looking for. Also, I found this nifty little website called Shader Toy. And I guess Chrome Experiments is a good resource for WebGL examples.

    cireneikual...
  5. My current graphics class sucks. Would anyone point a newbie in the right direction?

    I'm taking an intro graphics class at my university, and it is terrible. We jumped right into rasterization algorithms without discussing our motivations for doing so, and my professor teaches...
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