Hi Everyone,
I posted a thread earlier about rotating too fast around an object, but I fixed that problem. Now I have one last problem. I cannot seem to completely rotate around my object. I'll...
Type: Posts; User: thewriter
Hi Everyone,
I posted a thread earlier about rotating too fast around an object, but I fixed that problem. Now I have one last problem. I cannot seem to completely rotate around my object. I'll...
If that is the case, then why does the model transformations route work fine without matching the frame rate? I tried implementing what you proposed, but the result was unsuccessful.
Hi everyone,
I'm trying to move around a cube centered at the origin using gluLookAt instead of performing the R*T transformation directly on the object. At first, I was not sure how to do this...