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Type: Posts; User: z_Zelman

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  1. I found the problem, it was the aspect parameter,...

    I found the problem, it was the aspect parameter, only in a different place. It was in the 3D initialization (as apposed to the 2D initialization for the HUD), so it did not mater that this code was...
  2. Inncorrect 3D ray created when clicking on the extreams of window?

    I have run into a bug that I am not sure how to fix. When I click on the window the point in 3D space does not map directly onto the click in the x-axis of the actual window. The discrepancy between...
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    I found a solution, although it may not be the...

    I found a solution, although it may not be the best one. Here is the entire function:

    // draws a pointy-topped hexagon at (x,y,z) with <size> and <height>
    // <size> is from the center to the...
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    How to create a 3D hexagonal tile?

    I want to create a 3D hexagonal tile. It is two hexagons (top and bottom) connected with rectangles between the two on their respective edge. Right now I have a function that draws a 2D hexagon on a...
  5. What are some concepts every OpenGL programer should know from memory?

    What are some concepts every OpenGL programer whether new or old should know from memory without having to look at documentation?

    Off the top of my head I can think of:

    Creating a window
    ...
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