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  1. Replies
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    Re: OpenGL 3 Updates

    I would like to know, if we have something in OpenGL 3 that replaces "wglSwapIntervalEXT".

    It would be very good to have a simple cross platform solution.

    Much appreciated.
  2. Replies
    1,723
    Views
    16,816,127

    wglSwapIntervalEXT

    I would like to know, if we have something in OpenGL 3 that replaces "wglSwapIntervalEXT".

    It would be very good to have a simple cross platform solution.

    Much appreciated.
  3. Replies
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    Re: OpenGL 3 announced

    I know this may sound stupid or crazy.

    But if there is one very basic thing I really want this time round is proper cross platform vertical sync.

    This has always been a problem with ATI and...
  4. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    That's unfortunate, the problems you have been having with Ubuntu. I prefer Suse to Ubuntu at the moment, but the latest Ubuntu has very good wireless support.

    I've got 4 OSes on my laptop and 4...
  5. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    Hi Bonehead, how's it going :)

    What a remarkable discovery you have made there, you are absolutely right about the "maximized state" in "basic mode". Good work!

    There is still that general...
  6. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    Try using the mode "Windows Vista Basic" at a high resolution say 1920 x 1200 in windowed mode. With the latest NVIDIA drivers. With small window areas it is not that noticeable, expand the window...
  7. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    I've installed and tested the following drivers today:

    Windows Vista 64-bit
    ForceWare Release 158
    Version: 158.18
    Release Date: April 26, 2007
    WHQL Driver

    They do not solve any of the...
  8. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    Just to clarify, in Vista's Appearance Settings dialog, there are the following color schemes (in the same order as listed):

    Windows Aero
    Windows Vista Basic
    Windows Standard
    Windows Classic...
  9. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    I am currently writing this from my Vista testing partition with the latest NVIDIA drivers:

    Windows Vista 64-bit
    ForceWare Release 158
    Version: 158.18
    Release Date: April 17, 2007
    Beta Driver...
  10. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    True, I have found that wireless networking is improved in Vista too. But, I'll still wait for SP1 at the very least. With XP I waited until SP2 was released before upgrading from Windows 2000.
  11. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    Thanks Komat, that is a possibility.

    I was thinking that offering a full-screen mode may be the best way round it. At the very most you could offer to disable Aero with a "Yes/No" dialog box for...
  12. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    I will be totally honest here and say that XGL on Linux has major problems too, with OpenGL desktop applications. They are far worse than Vista. They totally thrash the CPU core and the frame sync...
  13. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    quote: "Yeah, those facts and statistics they benchmarked and quoted don't actually matter. Rhetoric is more important that actual information. Who should we believe more: the frothing Microsoft...
  14. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    Hi Korval,

    Quote: "And again, you miss the point. I'm not in this thread to argue whether Vista is an OpenGL wonderland or not. I'm here to counterbalance your obvious anti-Microsoft bias, so that...
  15. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    Thanks Leghorn,

    That's it, most code does run but there are some quality issues.

    You are absolutely right, I personally suspect the introduction of the compositor for the symptoms I'm having...
  16. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    Hi Korval,

    Quote: "However, we have the right to completely ignore you due to your obvious bias"

    You say "we", how many people do you represent and why can't you answer my questions. You talk...
  17. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    Hi Korval,

    Can you provide any explanation for the nasty jerkiness and juddering with OpenGL in Vista. It runs like someone has put a spanner in the works.

    Also, can you provide a good reason...
  18. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    Quote: "OpenGL ARB wishes to reinforce the positive synergy between OpenGL graphics and Windows Vista in this article"

    This article is NOT a balanced argument for upgrading to Vista to use OpenGL....
  19. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    This is my response to the recent article promoting Microsoft's Vista for OpenGL:

    "Windows Vista and OpenGL-the Facts"

    I do not agree with this article. What about the quality of smoothness. ...
  20. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    On closer examination and more tests, it looks like those slight rendering artifacts I previously saw, were actually the faded remnants of the previous frame. Like a slight motion blur.

    I also...
  21. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    I found the link for the 64-bit version drivers, I didn't realise they were "beta" drivers. They don't usually promote beta drivers like that.

    Windows Vista 64-bit
    ForceWare Release 100...
  22. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    I've only been testing the 64-bit drivers. Which are usually released the same time as the 32-bit ones. But for some reason, they have not yet released the 64-bit driver yet?

    I am hoping that it...
  23. Replies
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    Re: OpenGL 1.3 for windows64

    It depends on your graphics card and drivers. You can find out your current version of OpenGL by using GLinfo which is here:

    http://www.delphi3d.net/hardware/index.php

    Getting the latest...
  24. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    I've installed and tested the following:

    Windows Vista 64-bit
    ForceWare Release 100
    Version: 100.65
    Release Date: February 20, 2007
    WHQL Driver

    There is still a lot of jerkiness and high...
  25. Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    I've installed and tested the following:

    Windows Vista 64-bit
    ForceWare Release 100
    Version: 100.64
    Release Date: February 13, 2007
    Beta Driver

    There is still a lot of jerkiness and high...
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