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Type: Posts; User: PastryGood

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  1. Programming own image loaders for OpenGL 3.2+

    Hey everyone :)

    Recently I've started to take a bit more interest in how image loading/decoding is actually done. Especially because at times I want to use frameworks such as LWJGL with OpenGL...
  2. Aha interesting! Seems like I'll have to take...

    Aha interesting! Seems like I'll have to take some care when planning out the platforms then, thanks for the headsup :) I'll have a lot of things to dig into now :D
  3. Makes a lot of sense :) Would definitely be the...

    Makes a lot of sense :) Would definitely be the best way to go then! I will dive into it and start out with 3.3+ right away :) I know that the Lightweight Java Game Library have good support for the...
  4. All right, cool :) Just took a peek at the book...

    All right, cool :) Just took a peek at the book as I'm at work right now, but looks really good! I will take a detailed read tonight. It is appreciated to feel welcome here at the OpenGL forum, I...
  5. A baffled beginner not quite sure where to start

    Hey everyone :)

    First of all a minor introduction.

    I'm not exactly a beginner when it comes to programming. First experience with programming was in a kind of odd language called DarkBasic back...
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