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Type: Posts; User: LexFrenchy

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    oh thanks a lot ! And new_x, new_y are in openGL...

    oh thanks a lot ! And new_x, new_y are in openGL coordinates right?
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    I can't get the zoom to point working, I think...

    I can't get the zoom to point working, I think i'm not doing it right in the call to glOrtho, and I could use some advices;)
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    Help, i'm still stuck on this !

    Help, i'm still stuck on this !
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    Another zoom to cursor thread

    Hello,

    I have a 2D application which is an image viewer.
    I have the ability to pan around the image in the window and I have a basic zoom.
    Now I'd like to improve the zoom so it zoom to the...
  5. Hey, thanks tonyo_au for your answer. Indeed...

    Hey, thanks tonyo_au for your answer.

    Indeed that's the path I have taken since yesterday , I load 4 different textures in the fragment shader and combine the .red of each texture (except alpha...
  6. Combine 4 separate component R G B A in one texture

    Here's a short description of my problem :

    I'm developing a viewer for video-sequences. I use a scan-line based approach with concurrent computation (fetching) for each row. Every row I get is...
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