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Type: Posts; User: genusis

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    Well basically i have different positions and...

    Well basically i have different positions and such for each symbol in my string and i want to have a single vbo that holds all the vertexs, colors, and texture positions for each symbols

    so...
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    opps XD Well Vertex arrays was what i meant sorry...

    opps XD Well Vertex arrays was what i meant sorry about that also, I had no intentions of using one character per buffer that's why i wanted a way to use 1 vbo to allow multiple vertex arrays. So...
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    VBO that can hold multiple VBO's?

    Well recently i have been trying to see if it is possible to use a single vbo to hold multiple vbo's. For example I'm trying to make a Text rendering sub that uses vbo however i do not want to bind a...
  4. VBO and glDrawElements, textures, glfw, and glew.

    Well i have been trying to upgrade my current primitive system to use vertex buffer objects, however when i finally got it done it would not display the texture on the screen or load anything in...
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