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Type: Forum Threads; User: CRasterImage

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  1. VBO performance question.

    Started by CRasterImage, 11-22-2012 09:01 PM
    vbo performance
    • Replies: 6
    • Views: 2,343
    Last Post: 11-24-2012 06:17 PM
    by tonyo_au  Go to last post
  2. VBO performance

    Started by CRasterImage, 10-26-2012 10:03 AM
    • Replies: 1
    • Views: 860
    Last Post: 10-26-2012 11:40 AM
    by malexander  Go to last post
  3. VBO question

    Started by CRasterImage, 10-22-2012 12:20 PM
    2 Pages
    1 2
    vbo
    • Replies: 10
    • Views: 4,323
    Last Post: 10-23-2012 11:55 AM
    by CRasterImage  Go to last post
  4. OpenGL state. Who owns it?

    Started by CRasterImage, 09-21-2012 01:22 PM
    • Replies: 5
    • Views: 1,712
    Last Post: 09-21-2012 11:59 PM
    by arekkusu  Go to last post
    • Replies: 2
    • Views: 1,314
    Last Post: 09-17-2012 12:50 PM
    by CRasterImage  Go to last post
  5. Frag Shader vs BlendFunc

    Started by CRasterImage, 09-12-2012 10:57 AM
    • Replies: 2
    • Views: 1,670
    Last Post: 09-12-2012 11:15 AM
    by CRasterImage  Go to last post
  6. Multisample & glCopyTexSubImage2D

    Started by CRasterImage, 07-26-2012 10:12 AM
    • Replies: 0
    • Views: 713
    Last Post: 07-26-2012 10:12 AM
    by CRasterImage  Go to last post
  7. Multisampling under MFC

    Started by CRasterImage, 06-17-2012 12:15 PM
    mfc, multisample
    • Replies: 3
    • Views: 2,119
    Last Post: 06-19-2012 03:07 PM
    by sevenfold  Go to last post
  8. Reading from gl_FragColor ?

    Started by CRasterImage, 03-05-2008 02:16 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 12,711
    Last Post: 02-25-2011 09:09 AM
    by dukey  Go to last post
  9. 2D transformations

    Started by CRasterImage, 02-09-2011 11:55 PM
    • Replies: 1
    • Views: 1,640
    Last Post: 02-10-2011 12:02 AM
    by CRasterImage  Go to last post
    • Replies: 7
    • Views: 8,570
    Last Post: 02-09-2011 10:13 AM
    by CRasterImage  Go to last post
  10. GLSL blend functions

    Started by CRasterImage, 03-05-2008 02:58 PM
    • Replies: 7
    • Views: 13,214
    Last Post: 03-09-2008 11:30 AM
    by Humus  Go to last post
  11. Increased number of texture color channels

    Started by CRasterImage, 12-26-2007 05:36 PM
    • Replies: 7
    • Views: 4,525
    Last Post: 12-27-2007 08:41 AM
    by Xmas  Go to last post
  12. 3D shadow texture?

    Started by CRasterImage, 12-18-2007 07:15 AM
    • Replies: 9
    • Views: 3,364
    Last Post: 12-19-2007 05:04 AM
    by dorbie  Go to last post
  13. GLSL on Intel GMA 950, or lack thereof

    Started by CRasterImage, 12-15-2007 12:17 AM
    • Replies: 1
    • Views: 7,554
    Last Post: 12-15-2007 02:46 AM
    by sqrt[-1]  Go to last post
  14. Amount of video memory.

    Started by CRasterImage, 11-01-2007 02:48 PM
    • Replies: 2
    • Views: 1,954
    Last Post: 11-01-2007 10:38 PM
    by CRasterImage  Go to last post
  15. Amount of video memory.

    Started by CRasterImage, 11-01-2007 09:38 AM
    • Replies: 2
    • Views: 700
    Last Post: 11-01-2007 02:47 PM
    by CRasterImage  Go to last post
    • Replies: 6
    • Views: 1,963
    Last Post: 11-01-2007 09:32 AM
    by CRasterImage  Go to last post
  16. RenderBuffers

    Started by CRasterImage, 10-29-2007 12:01 PM
    • Replies: 6
    • Views: 899
    Last Post: 10-29-2007 03:33 PM
    by CRasterImage  Go to last post
  17. shaders on alternate rendering targets?

    Started by CRasterImage, 10-09-2007 06:21 PM
    • Replies: 6
    • Views: 433
    Last Post: 10-10-2007 08:55 AM
    by CRasterImage  Go to last post
  18. Array size limits

    Started by CRasterImage, 10-09-2007 11:14 PM
    • Replies: 6
    • Views: 474
    Last Post: 10-10-2007 08:52 AM
    by CRasterImage  Go to last post
  19. Texture properties?

    Started by CRasterImage, 10-09-2007 06:20 PM
    • Replies: 5
    • Views: 637
    Last Post: 10-10-2007 07:50 AM
    by CRasterImage  Go to last post
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