Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Search:

Type: Posts; User: ScorpZ

Search: Search took 0.00 seconds.

  1. Replies
    1
    Views
    5,269

    Third Person Camera

    Hello all,

    At the moment I have a cube in my 3D space in which I can do pitch, yaw and roll and move in the direction the cube is facing (like a plane). My camera currently just sits in one...
  2. Replies
    5
    Views
    2,862

    Ahh yes, I see now. Thank you very much! :D

    Ahh yes, I see now. Thank you very much! :D
  3. Replies
    5
    Views
    2,862

    Thanks for the reply Bionic. I've tried just...

    Thanks for the reply Bionic.

    I've tried just commenting those filtering lines you mentioned but to no avail. :(
  4. Replies
    5
    Views
    2,862

    Issues with texture mapping/loading

    Hello,

    I'm currently having issues with mapping my texture (256x256 BMP) onto a quad for example. I was following this tutorial:...
Results 1 to 4 of 4