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Type: Posts; User: qcrist

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  1. Didn't Work :[ Works :D, but wastes space...

    Didn't Work :[


    Works :D, but wastes space when I only have 36 vertices :[


    Cool, I thought I was buffering the data wrong or something.. :]
  2. I believe so. The code crashes after rendering a...

    I believe so. The code crashes after rendering a couple times, not the first time.


    Yes, ATI Mobility Radeon HD 5870


    Nope, didn't fix it :[
  3. Trouble with glDrawElements and AccessViolation

    I am working on an opengl project and I have been running into access violation errors. I managed to isolate the error into the code below, but I do not understand why it errors. Any help would be...
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