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  1. Thread: vs texelFetch

    by linedot
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    nevermind, figured it out - regular textures...

    nevermind, figured it out - regular textures aren't really good at saving arbitrary float data. I'm using a buffer texture now. Also - position.length() should have been length(position)
  2. Thread: vs texelFetch

    by linedot
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    1
    Views
    1,747

    vs texelFetch

    Hi!

    I'm having trouble making sense of an issue I have.
    I'm trying to store vertex positions in a texture and pass indices to the shader in the vbo.

    Now texelFetch returns complete garbage,...
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