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Type: Forum Threads; User: miujin

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  1. Backface Rendering

    Started by miujin, 05-08-2013 11:34 PM
    • Replies: 2
    • Views: 1,337
    Last Post: 05-27-2013 02:55 AM
    by miujin  Go to last post
  2. Picking with OpenGL ES 2.0

    Started by miujin, 11-21-2012 10:53 AM
    • Replies: 3
    • Views: 2,367
    Last Post: 11-25-2012 09:09 AM
    by malexander  Go to last post
  3. alpha blending of multiple render targets

    Started by miujin, 04-20-2012 05:27 AM
    • Replies: 3
    • Views: 2,125
    Last Post: 04-20-2012 04:23 PM
    by Alfonse Reinheart  Go to last post
  4. how to create an attribute array for primitves

    Started by miujin, 03-07-2012 06:23 AM
    • Replies: 8
    • Views: 1,346
    Last Post: 03-12-2012 08:06 PM
    by tonyo_au  Go to last post
  5. High Poly Object rendered very slow

    Started by miujin, 04-26-2011 01:01 AM
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 7,066
    Last Post: 06-06-2011 11:47 PM
    by RefleX  Go to last post
  6. problem with bit shifting

    Started by miujin, 05-02-2011 06:31 AM
    • Replies: 2
    • Views: 1,367
    Last Post: 05-02-2011 02:26 PM
    by Ilian Dinev  Go to last post
  7. MRT with different background color

    Started by miujin, 04-08-2011 01:24 AM
    • Replies: 3
    • Views: 1,652
    Last Post: 04-08-2011 03:43 AM
    by ZbuffeR  Go to last post
  8. FBO attachments with different shaders

    Started by miujin, 03-09-2011 01:19 PM
    • Replies: 2
    • Views: 2,022
    Last Post: 03-10-2011 03:47 AM
    by BionicBytes  Go to last post
  9. Render DepthMap with FBOs

    Started by miujin, 03-04-2011 04:24 AM
    • Replies: 3
    • Views: 1,415
    Last Post: 03-06-2011 09:42 AM
    by Dark Photon  Go to last post
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