It is convenient to create a 1-to-1 correspondence between VBO's and rigid objects within the system I have: When an object is created, I initialize its very own VBO (or VBO/IBO pair) to store the...
Type: Posts; User: Unphased
It is convenient to create a 1-to-1 correspondence between VBO's and rigid objects within the system I have: When an object is created, I initialize its very own VBO (or VBO/IBO pair) to store the...
To recap, the correct way to deal with this issue on RGB8 is to use ARB_framebuffer_sRGB.
OpenGL is only responsible for performing calculations on a linear scale. The gamma correction need only...
Fair enough...
I'm trying to produce code which I intend to transition to GL ES 2 and WebGL eventually.
Sampler2DMS gives me control over the entire resolve process, which is quite good...
It is 2012 and this problem persists. It is something that (if it only ever crops up as a result of resolving multisampled FBOs) is very difficult to perceive unless one is carefully looking for it. ...