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Type: Posts; User: Squishy

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    oops, yeah forgot to mention I do have the lights...

    oops, yeah forgot to mention I do have the lights and colour set up, just didnt include them, I have an init() function that is called before everything

    and the glutMainLoop 'should be called at...
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    GLUT problem I think

    Hey guys :) hope you're all having a great day

    so my issue with my code is kinda driving me mad, its one of those things Ive stared at enough trying to find the issue and so I just cant see it. ...
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    Re: Drawing multiple models and texturing?

    ok i got that sorted now, problem was that i was clearing the array of facets which, in java will clear the list of facets stored for the previous entity read in... therefore it drew the turret like...
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    Re: Drawing multiple models and texturing?

    anyone got any more ideas? ive tried removing the push and pop things and all manner of different things i thought could fix this :( it still only draws the turret, and about the translate thing...
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    Re: Drawing multiple models and texturing?

    oh wait, i already posted that :S sorry haha, and ive found my model does all read in apart from one section of the tank :p but ill get on that at some point anyway, but i still cant see why it isnt...
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    Re: Drawing multiple models and texturing?

    hey :), and jogl is just java with the openGL libraries yeah, not sure what the last of what you said meant heh

    and it may not be the most optimised i know, but im gonna try and clean that up a...
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    Drawing multiple models and texturing?

    Hey all :)

    I'm new here and while I've done some openGL stuff before, there are a couple of basic things I fail to understand still :( haha

    I have a program that reads in a .obj file and stores...
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