At each display refresh I call glTexImage2D. The program is working as I want. But memory usage of my program increases without stopping.
Type: Posts; User: İsmail
At each display refresh I call glTexImage2D. The program is working as I want. But memory usage of my program increases without stopping.
I try to texture a cube with a bmp file. I did but I have a problem about memory. Memory usage of my program increases without stopping. When I want to esc, an error message occurs "Debug Error...