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Type: Posts; User: Leva

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    GDI32.dll: Access Violation

    In windows 98 SE. I create "fullscreen" window with WS_EX_APPWINDOW flag. Then I choose pixel format and create OpenGL context. After window is closed I release OGL context. Very often I 1-1000...
  2. Replies
    2
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    212

    GDI32.dll: Access violation

    In windows 98 SE. I create "fullscreen" window with WS_EX_APPWINDOW flag. Then I choose pixel format and create OpenGL context. After window is closed I release OGL context. Very often I 1-1000...
  3. How to enable software emulation of NV_texture_shader?

    How to enable software emulation of NV_texture_shader on NV1x video card?
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