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    Re: Shader Parameters & Multithreading

    Thank you.

    Korval - regarding there being lots of locks: Having a lock per shader is not something I like doing or do lightly, but it is forced upon me by the structure of the (quite large)...
  2. Replies
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    488

    Shader Parameters & Multithreading

    I'm using OpenGL in a multithreaded application. My shaders each have a lock so more than one thread cannot be changing a fragment program parameter at the same time. I basically:

    *lock the...
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