Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Search:

Type: Posts; User: Moonloki

Search: Search took 0.00 seconds.

  1. Wow, thanks for your reply, you are so clever. :D...

    Wow, thanks for your reply, you are so clever. :D
    By the way, may I ask you another question, that is, how did you acquire such kind of knowledge?
    Which books or papers have you read in order to...
  2. Problems about the construction of normalization cubemap

    Hi, guys
    I want to implement a normalization cubemap which transforms the arbitary directional vectors into its normal form, and
    I have studied the following reference sources:

    paul's projects:...
Results 1 to 2 of 2