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Type: Posts; User: Elixer

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    Re: Intercepting the Interceptor

    If you want to protect shaders, then encrypt them, and then dynamically decrypt them on the fly. This will keep most users away.

    Trying to hunt for intercept routines itself is a full time job. ...
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    Re: I have a demo, and it needs testing

    7z is 7zip. Why use it? It offers MUCH better compression, is open sourced, and is pretty nice.

    The same argument was made when zip took over for .arc files, people were complaining why don't...
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    Re: I have a demo, and it needs testing

    Ok, tried the straight zip, and that works OK. :) Guess the issue was with the subliminal.exe that I overwrote from the zip.
    Looks good. :)
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    Re: I have a demo, and it needs testing

    I just tried it with Catalyst 5.6, and still didn't work. :(
    I get a black window, with a white streak at the top.
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    Re: So, how is FBO on ATI coming along?

    You know something the rest of us don't? :D
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    Re: move camera with pixel

    This is a beginner Q, not advanced. So before this topic gets locked, I suggest you read some beginner tutorials and you will find your answers.
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    Re: move camera with pixel

    This is a beginner Q, not advanced. So before this topic gets locked, I suggest you read some beginner tutorials and you will find your answers.
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    Re: ANNOUNCE worlds first unified shadow game

    "warning this app does not work on ATI cards and will crash the computer (guaranteed or your money back)"

    Ain't that the truth. :D Or should that be :eek: or even :(

    Screen shots...
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    Re: Catalysts 5.3 released.

    There isn't a conformance test application for 2.0 is there?

    I know there was some talk about this in last years meeting notes, but I don't recall anything that came from it.

    Hopefully all the...
  10. Thread: NV40

    by Elixer
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    Re: NV40

    Some of the new features of the card look REALLY cool, like the Vertex Frequency Stream Divider. Wonder if it will be exposed in openGL first, or DX?

    Pretty soon, you will need a seperate PSU to...
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    Re: EXT_render_target

    LOL... looks like you typed too much, I beat ya by 2 mins! ;)

    Lets keep it in this thread, since you did a bit more typeing than me. :D
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    EXT_render_target discussion?

    I must be going blind, front page said to discuss EXT_render_target in this forum, but I don't see a topic for it?

    From what I read, looks pretty good.
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    Re: PCI Express - Is anything going to change?

    From everything I read, PCI-express will allow max of 8Gb each way (both up & down). However, the real question is if the mobo makers will all use the 16x parts ? They got 1x, 4x.. and so on and...
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    Re: sperm, snake, worm movements

    Dorbie, why was this topic not locked or moved? I don't seen anything even remotely related to openGL in the post.

    Or did you hand in your moderator duties?
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    Re: sperm, snake, worm movements

    Dorbie, why was this topic not locked or moved? I don't seen anything even remotely related to openGL in the post.

    Or did you hand in your moderator duties?
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    Re: Driver bug reporting to nvidia and ATI

    Forgot to say I was using Win2k SP4.

    As for the setup, well, we tried a clean install, and we get those lovely BSODs. Stick in a Nvidia card on same setup and no probs. Maybe ATI drivers just...
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    Re: Driver bug reporting to nvidia and ATI

    Fat chance of getting the bug list for either Nvidia or ATI.

    I contacted both Nvidia, and ATI, and they both have their ups & downs. I got 1 reply from Nvidia, 1 from ATI, sent out 4 for Nvidia,...
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    Re: Call for Jwatte to be chief moderator

    Where is a moderator when you need them!? http://www.opengl.org/discussion_boards/ubb/biggrin.gif

    LOL

    From what I have seen so far, Dorbie et all are doing a good job. Sure, they aren't the...
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    Re: ATI GL Shading Languaje in Catalyst 3.10

    Hey Humus, another nice demo you got there with the cloth type simulation.

    I think you could win another videocard if you entered the Nehe openGL contest. ...
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    Re: dear Moderator : dorbie...

    Come on, you KNOW it was off topic, and has nothing at all to do with the openGL API.

    This is a windows question.
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    Re: ATI GL Shading Languaje in Catalyst 3.10

    Nice demo Humus.

    I see you like the shiny bathroom tile look. http://www.opengl.org/discussion_boards/ubb/biggrin.gif
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    Re: ATI GL Shading Languaje in Catalyst 3.10

    Nice Humus, you told everyone to visit your site, and now it crashed http://www.opengl.org/discussion_boards/ubb/smile.gif
    "Warning: Too many connections in /home/humus/database.php on line 4
    ...
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    Re: What to use now? (shaders)

    Head on over to 3dlabs.com, and you can check it out. I know most cards made this year ati 9500+ & nvidia 5200+ will soon if not now support ARB_vertex_shader, ARB_fragment_shader, but I am not sure...
  24. Thread: Smoke effect

    by Elixer
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    Re: Smoke effect

    Google particle system.
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    Re: New look opengl.org

    Now all we need is a moderator.
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