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Type: Posts; User: MrDean

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  1. Enabling and disabling vertex attribute arrays

    I was wondering how people generally manage the state of vertex attribute arrays.

    As I see it now it works as follows: Let's say that array 1 and 2 need to be enabled for shader A. If we then...
  2. Pixel perfect texture mapping problem. Nvidia vs A

    edit: Ok, I found out this problem can be solved using orthographic projection but I'm not sure why. I'd really like to know though ;)

    Recently I've been trying to solve a problem I have with...
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