Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Search:

Type: Posts; User: Miguel Ángel

Search: Search took 0.01 seconds.

  1. mat4 assignment multiplication failing.

    Hello,

    I had a vertex shader that was working without problems in Linux (using ATI propietary drivers), but it failed in Windows (also with ATI drivers). After a lot of nearly blind debugging, I...
  2. Replies
    1
    Views
    651

    GLM Implicit Conversions

    Hello, I was wondering how is the support for GLSL implicit conversions in GLM. For example, If I try to do something like
    a*b where


    glm::vec2 a;
    glm::ivec2 b;

    The templates are not...
Results 1 to 2 of 2