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  1. Hi sorry for taking long to reply, I appreciate...

    Hi sorry for taking long to reply, I appreciate the feedback! :)



    I have an ATI 6780 using the latest beta drives, Catalyst 13.10 beta. The latest stable version doesn't support OpenGL 4.3.

    ...
  2. reinterpreting/binding GL_DRAW_INDIRECT_BUFFER as uniform atomic_uint?

    Hello, I wanted to reinterpret & bind a single field of an indirect draw call command (the instance count field) as an atomic integer uniform in a compute shader as opposed to having a separate...
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