Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Search:

Type: Posts; User: JoryRFerrell

Search: Search took 0.00 seconds.

  1. Efficient storage of models to be rendered?

    I know about display lists, VBO's and what not, but I am trying to get down to the most efficient way of storing say, a hundred complex models, each with their own complex shaders in addition to...
  2. Replies
    2
    Views
    1,083

    How do I specify per-vertex normals?

    How do I specify per-vertex normals? Do I simply define a normal before each and every single vert, like I would for a set of faces? :dejection:
Results 1 to 2 of 2