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Type: Posts; User: lespaul

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    Android Opengl FBO offscreen

    I'm developing an Android application type finger paint. I'm using OpenGL ES 2.0. Basically I have an image where every touch screen should correspond to a circle alpha to be applied where it is...
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    thanks for the reply. I do not have much...

    thanks for the reply. I do not have much experience with opengl. I wanted to ask if there is a way to define a custom framebuffer? To handle it in my own way? I want to use the VBO, but I do not know...
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    Android Color Buffer problem!!

    Hi all,

    I'm creating an application type finger paint in Android, but a bit more complex. I found many examples on this topic, but the techniques used are rather slow. I simply used a technique...
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