I'm trying to implement relief mapping based on http://www.inf.ufrgs.br/~oliveira/pubs_files/Policarpo_Oliveira_Comba_RTRM_I3D_2005.pdf this paper, and the sample shader code in the appendix.
What...
Type: Posts; User: Squidshire
I'm trying to implement relief mapping based on http://www.inf.ufrgs.br/~oliveira/pubs_files/Policarpo_Oliveira_Comba_RTRM_I3D_2005.pdf this paper, and the sample shader code in the appendix.
What...
I managed to fix the problem, but I have another issue.
The solution: the shadows weren't being drawn as I had enabled front face culling for the rendering of shadows. Changing the order of the...
Hi
Are there any special rules regarding rendering to an FBO when there's a geometry shader involved?
Context:
I'm trying to implement shadow mapping in a scene which includes different types...
Hi
Are there any special rules regarding rendering to an FBO when there's a geometry shader involved?
Context:
I'm trying to implement shadow mapping in a scene which includes different types...