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Type: Forum Threads; User: Lucretia

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  1. Non-C implementations of GL

    Started by Lucretia, 12-07-2013 01:22 PM
    implementing, open gl, strongly-typed, sub-set
    • Replies: 1
    • Views: 1,413
    Last Post: 12-10-2013 08:19 AM
    by Reesrevo  Go to last post
  2. .spec files

    Started by Lucretia, 08-12-2012 01:27 AM
    • Replies: 4
    • Views: 3,068
    Last Post: 08-13-2012 11:42 AM
    by nigels  Go to last post
  3. Greyscaling an image in GLES 1.x

    Started by Lucretia, 08-14-2011 03:51 AM
    • Replies: 3
    • Views: 1,534
    Last Post: 08-15-2011 02:21 AM
    by BionicBytes  Go to last post
  4. Which cards support GLSL under Linux?

    Started by Lucretia, 03-11-2004 12:34 PM
    • Replies: 9
    • Views: 1,085
    Last Post: 07-01-2004 02:13 AM
    by jlukas  Go to last post
  5. OpenGL *.spec files and other Ada stuff

    Started by Lucretia, 06-28-2004 01:03 AM
    • Replies: 6
    • Views: 501
    Last Post: 06-28-2004 11:59 PM
    by Lucretia  Go to last post
  6. Matrix composition

    Started by Lucretia, 04-17-2004 04:41 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 1,716
    Last Post: 04-22-2004 05:45 AM
    by Overmind  Go to last post
  7. Equivalent to matrix palettes?

    Started by Lucretia, 04-09-2002 02:46 AM
    • Replies: 5
    • Views: 354
    Last Post: 04-10-2002 02:09 AM
    by Humus  Go to last post
  8. Software reference driver for 2.0

    Started by Lucretia, 12-05-2001 06:52 AM
    • Replies: 4
    • Views: 674
    Last Post: 12-07-2001 08:18 AM
    by barthold  Go to last post
    • Replies: 0
    • Views: 246
    Last Post: 12-11-2000 02:51 AM
    by Lucretia  Go to last post
  9. Multithreading a 3DEngine...this is nasty!?

    Started by Lucretia, 12-06-2000 07:00 AM
    • Replies: 5
    • Views: 304
    Last Post: 12-06-2000 01:06 PM
    by Lucretia  Go to last post
  10. Mipmapping hints on Windows

    Started by Lucretia, 11-28-2000 12:27 AM
    • Replies: 5
    • Views: 460
    Last Post: 11-28-2000 04:57 AM
    by mcraighead  Go to last post
  11. Mipmapping problem

    Started by Lucretia, 11-22-2000 08:04 AM
    • Replies: 7
    • Views: 528
    Last Post: 11-24-2000 10:53 AM
    by CS  Go to last post
  12. More on mipmapping?

    Started by Lucretia, 11-23-2000 03:08 AM
    • Replies: 0
    • Views: 177
    Last Post: 11-23-2000 03:08 AM
    by Lucretia  Go to last post
  13. Equivalent of martix palettes in OpenGL?

    Started by Lucretia, 11-21-2000 03:53 AM
    • Replies: 1
    • Views: 220
    Last Post: 11-21-2000 06:11 AM
    by mcraighead  Go to last post
  14. Indrema console.

    Started by Lucretia, 11-10-2000 03:24 AM
    • Replies: 3
    • Views: 252
    Last Post: 11-11-2000 01:21 PM
    by DJSnow  Go to last post
  15. Which cards can handle quads in hw?

    Started by Lucretia, 11-09-2000 02:20 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 776
    Last Post: 11-10-2000 10:01 AM
    by mcraighead  Go to last post
  16. Speed problems with OpenGL.

    Started by Lucretia, 10-24-2000 07:01 AM
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 2,157
    Last Post: 10-30-2000 06:43 AM
    by beavis  Go to last post
  17. Need to do fullscreen, but it doesn't work.

    Started by Lucretia, 10-04-2000 01:11 AM
    • Replies: 8
    • Views: 365
    Last Post: 10-25-2000 01:11 AM
    by mandroka  Go to last post
  18. Bizarre alpha problem.

    Started by Lucretia, 10-24-2000 04:35 AM
    • Replies: 1
    • Views: 289
    Last Post: 10-24-2000 05:29 AM
    by mcraighead  Go to last post
  19. Vertex Array Objects

    Started by Lucretia, 10-23-2000 10:17 AM
    • Replies: 1
    • Views: 489
    Last Post: 10-23-2000 12:24 PM
    by mcraighead  Go to last post
    • Replies: 4
    • Views: 374
    Last Post: 10-23-2000 01:19 AM
    by Lucretia  Go to last post
  20. Vertex weighting extension with CVA?

    Started by Lucretia, 10-19-2000 05:43 AM
    • Replies: 8
    • Views: 464
    Last Post: 10-22-2000 11:43 PM
    by Lucretia  Go to last post
  21. 2D meshes in 3D

    Started by Lucretia, 10-16-2000 04:54 AM
    • Replies: 0
    • Views: 218
    Last Post: 10-16-2000 04:54 AM
    by Lucretia  Go to last post
  22. GL_EXT_compiled_vertex_array problem.

    Started by Lucretia, 10-11-2000 11:45 AM
    • Replies: 9
    • Views: 576
    Last Post: 10-14-2000 02:31 AM
    by Ysaneya  Go to last post
  23. Stationary (directional) light? How?

    Started by Lucretia, 10-09-2000 11:38 AM
    • Replies: 2
    • Views: 363
    Last Post: 10-10-2000 03:15 AM
    by Don't Disturb  Go to last post
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