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Type: Posts; User: danBuonocore

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    Object Position after Rotation

    I have group of cubes that rotate about the origin. After each rotation of 90 I want to find the position in 3D space of each cube. How could I go about doing this?

    Here is the code I am...
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    3D Rotations

    Being new to OpenGL I quickly realized how much more difficult it is to rotate in 3D space than one would think. I checked out tons of tutorials and they suggested quaternions. So I did some...
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