well what i have found is that if i load the same tga file 3 times, that everything works out ok. So i'm not sure if its my loading routine or maybe something to do with the texture array not being...
Type: Posts; User: werdy666
well what i have found is that if i load the same tga file 3 times, that everything works out ok. So i'm not sure if its my loading routine or maybe something to do with the texture array not being...
hi, i am trying to generate 3 textures from 1 tga image i have loaded. i know the tga image loads fine because if i generate just 1 texture it works fine. The problem is when i try to generate more...
ok i know i am dumb but please can someone explain this to me. I have been searching and cannot find a suitable answer!
First of all i would like to pick my own colour that i use in a texture to...
thanks! after a little bit of experimentation i changed the vertex coordinates to 0.5 and -0.5 and it works perfect now! Thanks for your help!
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just a quick question on how to rotate my quad exactly the way i want.
some code.....
glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // Clear Screen And Depth Buffer
glLoadIdentity...