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Type: Posts; User: Plyskeen

1. Thread: Problem with xlibmesa 1-10

by Plyskeen
Replies
2
Views
148

Re: Problem with xlibmesa 1-10

Finally the problem was "solved" after changing the OpenGL libraries from the mesa to the Nvidia ones. Besides that, we had to take out the GL_ALPHA in the
glutInitDisplayMode. The transparency...
2. Thread: Problem with xlibmesa 1-10

by Plyskeen
Replies
2
Views
148

Problem with xlibmesa 1-10

Hello everyone,
I am having problems trying to execute programs when activating the alpha (they usually crash in the very
glutCreateWindow("Whatever");
line) while using the 1-10 version of...
3. Thread: Algorithm to build a surface out of points

by Plyskeen
Replies
9
Views
407

Re: Algorithm to build a surface out of points

Right now I am working with a 161x161x183 grid with its points separated by a 0.05 distance; but the idea is applying later the same code to smaller grid, about 48x48x60, and with a distance of about...
4. Thread: Algorithm to build a surface out of points

by Plyskeen
Replies
9
Views
407

Re: Algorithm to build a surface out of points

Oooops, I thought that the marching cubes algorithm was only functional if you know exactly what the surface was (and you were only drawing it). I will check it again.

5. Thread: Algorithm to build a surface out of points

by Plyskeen
Replies
9
Views
407

Re: Algorithm to build a surface out of points

Sorry, I knew that it will be difficut to explain.
The thing is:

I have a 3D grid, with a scalar value for each point in that mesh (For example, temperature in each point). Then, I set a...
6. Thread: Algorithm to build a surface out of points

by Plyskeen
Replies
9
Views
407

Algorithm to build a surface out of points

Hello everyone,

I am just trying to build a surface out a set of points which are part of a 3D-grid, and I am trying to figure out how to build a surface around that set of points, so the user...
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