Finally the problem was "solved" after changing the OpenGL libraries from the mesa to the Nvidia ones. Besides that, we had to take out the GL_ALPHA in the
glutInitDisplayMode. The transparency...
Type: Posts; User: Plyskeen
Finally the problem was "solved" after changing the OpenGL libraries from the mesa to the Nvidia ones. Besides that, we had to take out the GL_ALPHA in the
glutInitDisplayMode. The transparency...
Hello everyone,
I am having problems trying to execute programs when activating the alpha (they usually crash in the very
glutCreateWindow("Whatever");
line) while using the 1-10 version of...
Right now I am working with a 161x161x183 grid with its points separated by a 0.05 distance; but the idea is applying later the same code to smaller grid, about 48x48x60, and with a distance of about...
Oooops, I thought that the marching cubes algorithm was only functional if you know exactly what the surface was (and you were only drawing it). I will check it again.
And about the code, the...
Sorry, I knew that it will be difficut to explain.
The thing is:
I have a 3D grid, with a scalar value for each point in that mesh (For example, temperature in each point). Then, I set a...
Hello everyone,
I am just trying to build a surface out a set of points which are part of a 3D-grid, and I am trying to figure out how to build a surface around that set of points, so the user...