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EpSiLoN
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Problems from TEXTURE_2D to TEXTURE_RECTANGULAR
Started by
EpSiLoN
, 04-22-2009 03:59 PM
Replies:
0
Views: 624
Last Post By:
Last Post: 04-22-2009
03:59 PM
by
EpSiLoN
Forum:
OpenGL coding: advanced
Use the same Color for a set of vertex
Started by
EpSiLoN
, 01-29-2004 04:38 AM
Replies:
1
Views: 183
Last Post By:
Last Post: 01-29-2004
06:17 AM
by
dorbie
Forum:
OpenGL coding: advanced
Use a pbuffer as texture while rendering in another pbuffer
Started by
EpSiLoN
, 11-11-2003 01:40 AM
Replies:
3
Views: 255
Last Post By:
Last Post: 11-11-2003
03:48 PM
by
rgpc
Forum:
OpenGL coding: advanced
fragment program and texture access
Started by
EpSiLoN
, 10-16-2003 07:44 AM
Replies:
6
Views: 275
Last Post By:
Last Post: 10-17-2003
07:29 PM
by
jwatte
Forum:
OpenGL coding: advanced
Texture mapping in orthographic parallel view
Started by
EpSiLoN
, 03-20-2003 01:01 AM
Replies:
1
Views: 209
Last Post By:
Last Post: 03-20-2003
04:44 AM
by
V-man
Forum:
OpenGL coding: advanced
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