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Type: Forum Threads; User: jas511

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  1. Anti-aliasing with fragment shaders and textures

    Started by jas511, 07-25-2012 12:56 PM
    • Replies: 1
    • Views: 1,308
    Last Post: 07-25-2012 01:21 PM
    by Alfonse Reinheart  Go to last post
  2. Showing subset of currently rendered objects

    Started by jas511, 03-05-2012 07:43 AM
    • Replies: 6
    • Views: 769
    Last Post: 03-06-2012 05:03 AM
    by jas511  Go to last post
  3. OpenGL billboarding

    Started by jas511, 10-18-2011 09:27 PM
    • Replies: 0
    • Views: 540
    Last Post: 10-18-2011 09:27 PM
    by jas511  Go to last post
  4. Drawing many user facing objects

    Started by jas511, 09-13-2011 09:49 AM
    • Replies: 4
    • Views: 912
    Last Post: 09-23-2011 10:25 AM
    by jas511  Go to last post
  5. Fragment shader not working in OpenGL 2/GLSL 1.20

    Started by jas511, 06-03-2011 09:59 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 5,533
    Last Post: 06-12-2011 07:37 PM
    by frank li  Go to last post
  6. Frame buffers/fragment shaders - problems on ATI

    Started by jas511, 06-09-2011 01:08 PM
    • Replies: 3
    • Views: 855
    Last Post: 06-10-2011 09:46 PM
    by jas511  Go to last post
  7. Will fragment shaders work with glDrawPixels

    Started by jas511, 06-10-2011 06:33 AM
    • Replies: 2
    • Views: 609
    Last Post: 06-10-2011 01:05 PM
    by jas511  Go to last post
  8. Old graphics cards/fragment shaders

    Started by jas511, 06-03-2011 07:55 AM
    • Replies: 2
    • Views: 1,510
    Last Post: 06-03-2011 09:53 PM
    by jas511  Go to last post
  9. FBOs with 3d coordinates

    Started by jas511, 04-25-2011 08:40 AM
    • Replies: 9
    • Views: 1,845
    Last Post: 04-28-2011 04:39 AM
    by BionicBytes  Go to last post
  10. Rendering to frame buffer

    Started by jas511, 04-25-2011 10:15 PM
    • Replies: 2
    • Views: 1,498
    Last Post: 04-26-2011 08:03 AM
    by jas511  Go to last post
  11. Blending "offscreen"

    Started by jas511, 04-23-2011 06:38 AM
    • Replies: 2
    • Views: 1,060
    Last Post: 04-23-2011 06:52 PM
    by jas511  Go to last post
  12. How do I specify line loops in glDrawArrays

    Started by jas511, 04-17-2011 09:47 PM
    • Replies: 3
    • Views: 2,369
    Last Post: 04-19-2011 10:59 AM
    by dorbie  Go to last post
  13. Rendering the same polygon at different locations

    Started by jas511, 04-17-2011 05:55 PM
    • Replies: 5
    • Views: 1,704
    Last Post: 04-17-2011 10:21 PM
    by Alfonse Reinheart  Go to last post
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