Damm I hate maths! hope this forum will help me.
Type: Posts; User: ZeeBoy
Damm I hate maths! hope this forum will help me.
What i have been doing when using multiple viewports is to just draw as meny veiw ports as i need to get the job done.
within my game loop i have make a veiwport draw the geometry that is needed...
thanks for ur replays guys
MarsuGL buy this book i have had it only 2 days and i cant stop reading it it is so well written and if full of example code and exelently documented descriptions.
I...
Hi all
I have just bought the book Opengl Game Programming which i have heard so much about. But having recived it i am a little pissed off.
I got the book which is a good book. I got the CD,...
Hi all
After reading this thread i had a thought. Could multiple view ports be achived using multiple rendering contexts. and using the wglMackeCurrent function to select the view port u want to...
I know this is totally of topic!!
but please be nice.
here i go
i have my OpenGL app works exelently and has sound using the PlaySound() which i getting the wav data from memory. I wish to...
Da one da only
tech u what u wana know
and a kick ass website aswell
http://nehe.gamedev.net
if u have a PC and VC++ then the next step is
http://nehe.gamedev.net
site has a lot of great tutorials
have fun..
Triangles
Opengl will convert your quads to triangles befor rasterisation anyway so its faster if they are triangles to begin with.
Zee
Hi all,
This is a little of the topic but i thought this is where the experts hang out. What i wanted to know was is there a specific programing pardigm (model) that game developers use. If so...
ENGLAND
Big up' ta da east London MASSIVE!!!
Zee
I dont understand the question.
are you trying to build a windows app (text boxes, buttons and a redering viewport) or are you just interested in a menu system like those at the begining of nearly...
I mainly use BMP's to texture but u can try openIL which is and image loading library you can download thia at
http://www.openIL.org
Zee
I dont know what your programming capabilities are but to most beginers i would say go to the NeHe site.
http://nehe.gamedev.net
There are a range of tutorials on this site including loading...
When i try alt & printScreen and past it i get a load of crap dose any one know why
zee
Hi all;
I wated to run this by u guys and get some input. Im trying to write my own 3d file format. And want to know how i should handle animated objects (such as humanoid character).
I was...
milkshape 3d is a cheap alternative not as sophisticated as 3ds or maya but that stuf aint all that any way (well it is but u have to make copromises).
http://www.milkshape3d.com
I tried it out again and it is
FreeConsole();
stick that anywhere in your initialisation.
Take note that when the programe is run in VC++ that the console window will still be visable. ...
try this
freeconsole();
OR
freeConsole();
OR
You should already have it it comes with windows well above 95. And all the header files and .lib files should come with a good compiler. All u have to do depending on your compiler is to add the...
thanks alot guys for your help
Zee
the easyest way to do this would be to have ur 2d art as a texture and place that over a quad or any shape needed.
now u could either place code to draw this at the toc of ur display method in...
hi all this is not an opengl question sorry.
i have noticed that when i go to full screen mode Ctrl + Alt + Del is disabled (nehe basecode) but how can i disable this in both win 9x and win 2k in...
when i was going over that tut i did the same thing try to write my own level. and yep i used notepad. tell u 1 thing it takes a long time.
but if u would like a copy of my level send me a...
simple
develop an interface device which links to ur serial (or any i/o) port. which has 2 or more interchangeable bits.
male/female
Which can detect stiffness, heart rate, and moisture. ...