Didn't Work :[
Works :D, but wastes space when I only have 36 vertices :[
Cool, I thought I was buffering the data wrong or something.. :]
Type: Posts; User: qcrist
Didn't Work :[
Works :D, but wastes space when I only have 36 vertices :[
Cool, I thought I was buffering the data wrong or something.. :]
I believe so. The code crashes after rendering a couple times, not the first time.
Yes, ATI Mobility Radeon HD 5870
Nope, didn't fix it :[
I am working on an opengl project and I have been running into access violation errors. I managed to isolate the error into the code below, but I do not understand why it errors. Any help would be...