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Type: Posts; User: Nitrofht

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  1. solved,was a coordinate problem (bad import)

    solved,was a coordinate problem (bad import)
  2. This is how it looks right now (only half scene...

    This is how it looks right now (only half scene has been drawn to let you see the bottom texture).I have upload some screens because they're better than 1000 words.

    i.stack.imgur.com/d7GyG.jpg
  3. OpenGL Texturing mapping and coordinates strange Issue

    Here I load textures:


    glGenTextures(sceneList.count(), &mTextureID[0]);

    for (QList<SceneObject*>::ConstIterator i = sceneList.begin();i!=sceneList.end();++i) {
    Mesh* p...
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