So, I took the wonderful Xcode-provided template for: OpenGL Game.
The basis is that it loads a cube into a vertex array, and then copies itself twice on the screen does some really basic...
Type: Posts; User: karmalious
So, I took the wonderful Xcode-provided template for: OpenGL Game.
The basis is that it loads a cube into a vertex array, and then copies itself twice on the screen does some really basic...
I dont know, I am really just a noobie. But to each their own, I myself prefer to set an objective based goal such as the very thing he talks about. And you probably will need to know to know how to...
Judging by my own difficulty setting up the views ( even with source code ), understanding it is the key.
You don't provide much to go off of. But, Ill take a stab at it anyways.
The most...