Thanks for the quick response. i double checked my near and far values and that was the problem indeed...
thanks a lot....
Type: Posts; User: dgusain
Thanks for the quick response. i double checked my near and far values and that was the problem indeed...
thanks a lot....
I have an application in which i draw cuboids in millions in a grid. I am using VBO to store vertices and color info and i draw them as GL_QUAD primitives. ( have tried GL_TRIANGLES as well)
Issue...
Hi All,
We have an app which shows geometry in 3D using Opengl 3.0. It seems to work fine on all machine (aparently all had NVIDIA cards n drivers) till i got a Dell machine with Intel HD 3000...