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Type: Posts; User: Mark Shaxted

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    Looking for GLInfo2.zip...

    Hi.

    I need to get hold of a copy of GLInfo2 from delphi3d.net. However, I've been unable to access this site for some time now. Does anyone know of a mirror site? Or possibly someone has the...
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    Re: OpenGL 3 Updates

    OpenAxeMurderer?
    GLPsycho?

    But anyway... Where are my volatile textures? Doh!
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    Re: OpenGL 3 Updates

    ...and will intel even bother?
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    Re: OpenGL 3 Updates

    microsoft = winning;

    while( knackered == alive )
    {
    DoStuff();

    if( linuxPopularity > 0.0 )
    knackered = dead;
    }
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    Re: OpenGL 3 Updates

    ;)
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    Re: OpenGL 3 Updates

    Not true - we know the new API will, most likely, definately be called OpenGL 3...
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    Re: fixing the cursor at middle of screen

    Search for SetCursorPos

    But be careful - you won't be able to move the mouse to close the window (or do anything else for that matter)
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    Re: OpenGL 3 Updates

    Like the 'plans' for last october ? :p
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    Re: OpenGL 3 Updates

    That's why we have St. George!
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    Re: multible screens in full screen

    Actually, as an afterthought, do yourself a favour, drop glut, and learn OpenGL via the win32 API (nehe.gamedev.net is a good source for beginners). I believe glut is basically a learning aid, and...
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    Re: Beginning OpenGL programming in Windows

    You may also want to download glext.h & wglext.h

    http://www.opengl.org/registry/

    as to the location of gl.h etc, look in the SDK folder under Include/gl/
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    Re: multible screens in full screen

    Are you saying you want to independantly alter screen resolution on each of the monitors from the actual gl app, rather than through display settings?

    If so, it's simple using the win32 API (sorry...
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    Re: OpenGL 3 Updates

    How about creating a 'dummy' rendering thread (with wglShareLists) which draws the new textures to a 1x1 FBO to force an upload. Unless you're seriously CPU/GPU bound I doubt you'd see any relevant...
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    Re: OpenGL 3 Updates

    err... oui ma bonne pomme de terre. Je parlais du google avec langue fourchue et ensuite ą dīner.


    Yeah - I was the man who was forced to take french O-level at school, until I managed a...
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    Re: OpenGL 3 Updates

    APPLE_object_purgeable...

    That's certainly a step in the right direction.

    But I've just had an idea. What would suit *me* perfectly would be to enable textures to have additional properties -...
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    Re: OpenGL 3 Updates

    parlez vous anglais?
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    Re: OpenGL 3 Updates

    Basically, my requirements are for displaying thumbnails of photographs. I want to use the following strategy:-

    vram: 8192 64x64 6:1 compressed thumbs (total 16mb forced into vram - ie a high...
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    Re: OpenGL 3 Updates

    I just want GL3 to offer volatile textures. If the driver decides to kick the texture out of vram, then I'll decide whether to keep a copy in ram, or recreate the texture on the fly. And surely this...
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    Re: OpenGL 3 Updates

    quote]
    I disagree. Graphics cards are no longer 'graphics cards'. They're extra computers added into a slot on your motherboard. I think it's about time we treated them as such.

    I did not say...
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    Re: OpenGL 3 Updates

    #1 Personal note to self - don't post when under the influence of red wine ;-)
    #2 I've been accused of not wanting 3D graphics. Not true - it's just not what interests ME.

    To cass - How exactly...
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    Re: OpenGL 3 Updates

    to bobvodka...

    Personaly, I couldn't give a rat's arse about 3D features. I haven't played a game on a PC for about 10-15 years. I have a commercial interest in a high perforance graphics API,...
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    Re: OpenGL 3 Updates

    I disagree. Graphics cards are no longer 'graphics cards'. They're extra computers added into a slot on your motherboard. I think it's about time we treated them as such.

    The next 'next gen' API...
  23. Re: Intel GMA graphics cards & OpenGL Extensions..

    Seeing as Intel are part of the decision making process regarding OpenGL's future, I think it's a totaly obvious answer...

    No.

    Intel are shite. A bunch of scumbags :( Intel are causing me no...
  24. Re: Intel GMA graphics cards & OpenGL Extensions..

    Thanks Zengar...

    Best I can tell (hence me asking here) is that the intel windows drivers don't even support frame buffer objects! And I'd much rather have a simple render path - not use FBOs if...
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    Re: API for finding screen size

    or, just for your primary monitor...

    RECT r;
    GetClientRect( GetDesktopWindow() ,&r );
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