On my Giaida N20 nettop with...
Ubuntu 10.10 32 bit
Intel Atom D525 (1.8 GHz, dual core)
NVIDIA ION2 with 512MB Graphics
Hooked into my gaming/browsing TV
GL vendor: NVIDIA Corporation
Type: Posts; User: sysrpl
On my Giaida N20 nettop with...
Ubuntu 10.10 32 bit
Intel Atom D525 (1.8 GHz, dual core)
NVIDIA ION2 with 512MB Graphics
Hooked into my gaming/browsing TV
GL vendor: NVIDIA Corporation
I wrote a small article about an obscure shader problem and thought you might want a read:
http://imagebot.org/images/articles/aa-detail.png
When drawing inside polygons using a GPU shader,...
I wrote up a blog entry on some hatching things I've been playing with. Check it out here, a sample screen shot below.
Feedback welcome. TIA
http://www.codebot.org/opengl/shaders/hatchline.gif
Yup. I installed my laptop default video driver and now the control panel applet and wglSwapIntervalEXT are working as expected.
I am having issues with enabling vertical synchronization (vsync) on my laptop. The specs are:
Dell Vostro 1500 Laptop
Windows XP Professional SP3
GeForce 8600M GT Driver 6.14.11.5683
In the...
Be sure to also look at these other Wii remote projects by the same author here. I think they are nearly equally as cool.
Something I think that makes this project different from other head...
I don't own a wii either, but the remote can be bought as a stand alone accessory for much less than an actual Wii.
Now as to why am I not writing a demo using the technology/techniques described...
Okay, this is most extraordinary. Watch this video then think about what it would be like if people started integrated this technology into OpenGL applications.
Scratch that thinking, I demand...
I've never gotten very far with skeletal animation because i don't have the patience to find the tools for creating (or documents for loading) a bone structure and it's associated animations/poses.
...
Okay, thanks everyone for your help. I fixed the demo so that it should now work as expected on Nvidia hardware. Part of the fix requires the GL_EXT_FRAMEBUFFER_OBJECT extension, so if you try to...
Okay, I installed my code on another machine (with an Nvidia card), and here is what I found:
DrawMetaballs;
glReadPixels(0, 0, FImage.Width, FImage.Height, GL_BGRA, GL_UNSIGNED_BYTE,...
Your setup is probably fine.
I have a few computers the demo won't run properly on. Currently I don't have a development environment setup on them to track down the problem, but I will soon.
Hey all, here is another demo I coded up more along the lines of windowless 3D content.
http://www.codebot.org/content/9499/metaball.png
The purpose of the demo is to show that it is...
Yes, I have the same problem on another PC. One fix might be to try increasing your desktop color depth to 32 bit. Other than than, if anyone can suggest what might be the problem, I'd appreciate...
Hey all, I had this idea to create a program that demonstrates that it is possible to create windowless 3D content on the desktop under Windows 2000 and greater.
The result is layered...
I realize this is not exactly the correct forum to ask this but...
As some of you may or may not know, the Playstation 3 is going to support an embedded OpenGL (2.0?) implementation.
To me (a...