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Type: Posts; User: otto87

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  1. oops, a bug!...

    oops, a bug!
    glm::intersectLineTriangle(ray->Origine,rayon->Direction,
    m_Model->listVertex[m_Model->listFaces[i].s1],
    m_Model->listVertex[m_Model->listFaces[i].s2],...
  2. GLM, triangle intersect and barycentric result

    Hi,

    I work on raytracing project and i have few questions:
    When i use :

    glm::intersectLineTriangle(rayon->Direction,ray->Origine,
    m_Model->listVertex[m_Model->listFaces[i].s1],...
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