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  1. Replies
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    Re: trouble with arcball rotation and translation

    Thanks to your input above, I managed to figure it out.
    Once you have performed your second rotation, you need to recalculate the screen translation vector to avoid the jump.
    To do this :
    1. get...
  2. Replies
    11
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    10,798

    Re: trouble with arcball rotation and translation

    Well thanks for your input. However I've tested this sequence of instructions, but it doesn't address Langecrew's concern : "What I would like to try to do is to translate my model in a plane...
  3. Replies
    11
    Views
    10,798

    Re: trouble with arcball rotation and translation

    Hi

    I was wondering : did you ever find the answer to this question? I've been thru the same steps as you have, all without success. My best guess would be something like :
    ...
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