Thanks for your help, Alfonse Reinheart! Both on the FBO and font size issues :)
For anyone stuck in similiar problems :
I add glReadBuffer(GL_NONE) when there are no draw buffers
//...
Type: Posts; User: koyabr
Thanks for your help, Alfonse Reinheart! Both on the FBO and font size issues :)
For anyone stuck in similiar problems :
I add glReadBuffer(GL_NONE) when there are no draw buffers
//...
The code come from Martin Eisemann's sample project "Floating Texture",
everyone can use it under GPL: sourceforge.net/projects/floatingtexture/
I got VS 2010 as my Compiler&Linker, the external...