Yes I had built the glsdk that I had manually unpacked, but I didn't know how to change vs2010's include path (I guessed windows classpath).
Once I saw the glsdk included with your tutorial I...
Type: Posts; User: SeptusCap
Yes I had built the glsdk that I had manually unpacked, but I didn't know how to change vs2010's include path (I guessed windows classpath).
Once I saw the glsdk included with your tutorial I...
PLEASE DISREGARD -- I didn't notice your tutorials come with glsdk and I'm to simply build them in place, not get glsdk myself. I'll keep the rest of the post here in case it's ever useful to some...
I just realized the premake did not succeed since it used the 'sh' command while I'm on windows. Should I have used a flag besides gmake?
I'm trying to build the unofficial opengl sdk (glsdk.sourceforge.net), and I'm running into this issue. I'm not sure if I'm missing some dependency but I've no idea what config.h is. I just unzipped...