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Type: Posts; User: blessman11

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    Does Open AL require an OS abstraction layer like...

    Does Open AL require an OS abstraction layer like glut or glfw? Plus for sound api what would you recommend to go with OpenGL in the open source realm? (something preferably free)
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    Is GLUT also available for linux?

    Is GLUT also available for linux?
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    I want to learn how I'd do that without using...

    I want to learn how I'd do that without using "glut", that my main issue. I thought I'd post this to get some guidance over how i could attempt to do it
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    GCC OpenGL without glut

    How do I execute the following code without using glut?

    I've got the "glew-1.7.0" header files, libs... I don't loaded and I want the code below to compile so how do I do it?





    #include...
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    How do I code a spline path?

    Hi

    I'm trying to create a spline path as seen in the link below but trying to find the fomular to use has been the most difficult aspect since I don't know how to interpolate the points. The...
  6. Does Open GL support vertex group referencing?

    hi

    Does Open GL support vertex group referencing like Direct X does? This is to say if a vertex array group of position coordinates, texture coordinates and normal coordinates is stored in a...
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    Open GL thread safe?

    Is "glut", the free open gl library multi thread safe (the really old one)?
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    Rendering mess (white box texture error)

    I've got a weird issue were my class renders an error texture (the white box), when I initialize it with my constructor globally. However the same error doesn't happen when I initialize it in my...
  9. Re: drawing pixels on screen VS texturing quad

    its quite strange being dyslexic as programmer. Or maybe its microsoft word and rush typing the issue.

    I just wish I could, I currently desperately running out of time since why game isn't...
  10. Re: drawing pixels on screen VS texturing quad

    thanks, now if only I can an alternate reference for it.
  11. drawing pixels on screen VS texturing quad

    I've heard that texturing a quad is faster than drawing pixels on the screen directly. Anyhow, I've come to believe this yet I can't recall where its officially stated by Open GL.

    I need this info...
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    Re: open GL glitch

    You are amazing man
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    open GL glitch

    hi

    For some awkward reason my projects displays my object once (found out during debugging) on screen and then displays the clear screen colour constantly.

    It specifically happens after the...
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    Whats the best 32bit image format file?

    Whats the fasted 32bit image file available? And does anyboad know how they are loaded into either Open GL or Direct X?

    A mate at university said that binary datafiles would be the fasted....
  15. Displaying and transforming objects in layers

    Using the glDisplayfunc();, I want to display and transform individual objects in layers but its misbehaving instead. I know about how open gl executes the matrices at the bottom of the function...
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    open GL keyboard func

    How can I listen for the keys for UP, DOWN, LEFT and RIGHT?
    When I ran a test on this using the function below, I fount it hard to display the keys and I don't know their ascii values.

    Anybody...
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    Re: problem compiling a program

    I've tried the "#define .." solution but is doesn't work. Anyway why does the error occur in visual studio 2010 but not 2008
  18. Thread: GLboolean

    by blessman11
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    Re: GLboolean

    Zbuffer can you recommended a valid academic reference for why open GL uses unsigned chars? (this is if you know any official Open GL papers)
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    Re: check out my first opengl video :D

    What books did you use? and also do you know how to embed other people's stuff into your engine (e.g. Nvidia Physx..., or other lighting systems).

    This is my next challenge for the summer
  20. Thread: GLboolean

    by blessman11
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    3,544

    GLboolean

    Why is GLboolean an unsigned char?

    I thought booleans were supposed to be faster, as logically they take less memory. Anyway I've talked to a friend and he said the issue of them on X86 processors...
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    Re: Scaling matrix before positioning it

    I wanted to learn how to do this using matrix I defined myself, I was told thats the way I would have to do it when working on the xbox 360/ps3 next year at uni.
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    Scaling matrix before positioning it

    How do I scale an object before positioning it?
    I've been having this error where my object refuses to be scaled before its repositioned.


    //draw font in array
    qva_Fonts[((int)*s)-32]->...
  23. Re: Matrix Multiplication (Open GL behaviour problem)

    Oh is it.

    All I just wanted to do was to scale my matrix then reposition it (I thought I needed two matrices for it).But, how would I go about doing this?
  24. Re: Matrix Multiplication (Open GL behaviour problem)

    so basically, its just loading the matrix before multiplying. By the way would it be possible to load it when there is nothing being draw.

    Or would it be a case of drawing then...
  25. Matrix Multiplication (Open GL behaviour problem)

    Why does Open GL draw my object on the origin the first time round when I place my object?
    Additional info:

    •I have an object which is written/ initialised on the origin? (x = 0, y=0)
    •However...
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