Thanks Mobeen I'll keep the code snippets in mind for next time.
I actually just managed to figure out my problem.
The code I mentioned to initialise and load up my buffers was executed "too...
Type: Posts; User: Lodeman
Thanks Mobeen I'll keep the code snippets in mind for next time.
I actually just managed to figure out my problem.
The code I mentioned to initialise and load up my buffers was executed "too...
Hi all,
I'm having problems with drawing the outlines of a camera frustum. Basically, I'm not seeing any lines drawn at all and I don't really have a clue why it's not drawing them.
My shader...
Update: fixing the swizzlin' worked like a charm! My NVidia friend can succesfully compile and run the shader :-)
Thanks again!
Thank you very much for your assistance, I shall try this tonight and let you know the outcome.
The Cg Toolkit sounds like it's exactly what I need!
Cheers.
Hi all,
A short description of my problem. I have a terrain generator which uses a certain vertex and fragment shader. It works completely as expected on my system, and that of 2 others with an...