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Type: Forum Threads; User: aqnuep

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  1. Poll: Separate core and compatibility forums? Maybe legacy/modern OpenGL forums?

    Started by aqnuep, 05-31-2012 12:20 PM
    2 Pages
    1 2
    • Replies: 16
    • Views: 6,611
    Last Post: 06-05-2012 06:54 AM
    by Aleksandar  Go to last post
  2. GL_EXT_discard_framebuffer

    Started by aqnuep, 09-08-2011 10:54 AM
    3 Pages
    1 2 3
    • Replies: 26
    • Views: 8,040
    Last Post: 09-16-2011 01:08 AM
    by Alfonse Reinheart  Go to last post
  3. Buffer orphaning and multiple context

    Started by aqnuep, 01-11-2011 11:16 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 4,187
    Last Post: 01-13-2011 10:13 AM
    by aqnuep  Go to last post
  4. Updating single layer of texture array

    Started by aqnuep, 12-21-2010 04:09 PM
    • Replies: 3
    • Views: 1,858
    Last Post: 12-22-2010 09:55 AM
    by aqnuep  Go to last post
  5. Target-FS output component count mismatch

    Started by aqnuep, 12-15-2010 12:34 PM
    • Replies: 6
    • Views: 1,468
    Last Post: 12-16-2010 07:11 AM
    by aqnuep  Go to last post
  6. Unnormalized unsigned bytes as vertex attributes

    Started by aqnuep, 12-02-2010 01:41 PM
    • Replies: 7
    • Views: 3,144
    Last Post: 12-05-2010 04:18 PM
    by Dark Photon  Go to last post
  7. Subroutine API with subroutine arrays

    Started by aqnuep, 11-24-2010 03:22 AM
    • Replies: 2
    • Views: 1,092
    Last Post: 11-24-2010 04:00 PM
    by aqnuep  Go to last post
  8. Element buffer binding is VAO or context state?

    Started by aqnuep, 11-22-2010 12:50 PM
    • Replies: 5
    • Views: 2,228
    Last Post: 11-22-2010 05:40 PM
    by aqnuep  Go to last post
  9. DX11 deferred context is like GL display lists?

    Started by aqnuep, 11-20-2010 11:45 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 5,755
    Last Post: 11-22-2010 02:22 PM
    by aqnuep  Go to last post
  10. Per-component blend factors

    Started by aqnuep, 11-22-2010 06:10 AM
    • Replies: 1
    • Views: 688
    Last Post: 11-22-2010 07:22 AM
    by aqnuep  Go to last post
  11. OpenGL C++ wrapper

    Started by aqnuep, 08-22-2010 03:36 AM
    3 Pages
    1 2 3
    • Replies: 22
    • Views: 15,608
    Last Post: 11-21-2010 01:16 PM
    by Groovounet  Go to last post
  12. Are program pipeline objects shared?

    Started by aqnuep, 10-24-2010 10:12 AM
    • Replies: 0
    • Views: 695
    Last Post: 10-24-2010 10:12 AM
    by aqnuep  Go to last post
  13. What is GL_ARB_shader_atomic_counters?

    Started by aqnuep, 08-19-2010 10:24 AM
    • Replies: 2
    • Views: 1,508
    Last Post: 08-20-2010 07:19 AM
    by aqnuep  Go to last post
  14. OpenGL and Uniscribe

    Started by aqnuep, 05-30-2010 09:16 AM
    • Replies: 9
    • Views: 3,627
    Last Post: 06-07-2010 04:12 AM
    by yooyo  Go to last post
  15. Display lists and VBO

    Started by aqnuep, 01-29-2008 12:13 PM
    • Replies: 3
    • Views: 5,553
    Last Post: 01-30-2008 05:47 AM
    by aqnuep  Go to last post
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