Thanks for your help, I will try to do what you've said.
Type: Posts; User: vgm2
Thanks for your help, I will try to do what you've said.
Hi,
I am new to opengl and I would like some help on how to process keyboard input. I am using Win32 to run my opengl programs. In console application, the code bellow:
int x;
cout<<"\nPlease...
Hi,
Thanks for your reply, I am using Win32.
Hi again,
I think I asked the wrong question. My intention was to ask if there is an operator
in opengl to handle input like in a C++ console application.
For example:
int k;
cout<<"\nPlease...
Thanks for your reply.
I would like to know if the MenuHandler function arguments are the asci values of the
characters. If not could you please tell me where I can get those value?
Thanks.
Hi,
I am new to opengl, and I need some help
with how to get keyboard and mouse input.
Please somebody help.
Thanks