Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Search:

Type: Posts; User: Aliii

Search: Search took 0.01 seconds.

  1. Replies
    0
    Views
    197

    Weird problem with GLFW/NetBeans

    Im using NetBeans7.2 under Windows7. When creating the GL window you have to set the "window style" parameter. When I used Netbeans 6.9(under WinXP) I used to set it to WS_POPUP and it worked fine....
  2. Replies
    9
    Views
    945

    Thanks a lot! Its clear now. I think the...

    Thanks a lot! Its clear now.
    I think the immediate stuff is not a bad thing. Many people start to learn opengl cause its relatively easy, it gives you results fast. At least they dont end up with...
  3. Replies
    9
    Views
    945

    Thanks a lot! I would have a few more...

    Thanks a lot! I would have a few more questions...

    "Deprecation doesn't mean anything in practice. You have everything in OpenGL 4.x, including the old immedate mode stuff (i.e. glBegin), but if...
  4. Replies
    9
    Views
    945

    OpenGL fixed/programmable confusion

    Ive been using OpenGL 1 for a few years and now I want to move on to the programmable pipeline.
    There are a few things I would like to know:
    -How can I install a newer GL version?
    -I dont...
  5. //************************************************...

    //********************************************************************
    bool CVector3f::crossP(CVector3f* v1, CVector3f* v2){

    coord[0]= v1->coord[1]*v2->coord[2] - v1->coord[2]*v2->coord[1];
    ...
  6. Replies
    7
    Views
    1,164

    Is this what you are trying to do?: ...

    Is this what you are trying to do?:

    pushMatrix()
    loadIdentity()

    for(every object){

    pushMatrix()
    translate()
    rotate()
  7. Replies
    2
    Views
    654

    Thanks! I solved both problems by reinstalling...

    Thanks! I solved both problems by reinstalling MinGW and MySys and by handling the lose-focus event with "ShowWindow( hWnd, SW_MINIMIZE)"
  8. Replies
    2
    Views
    654

    Alt + Tab not working with my OpenGL app

    Under win7 when I use Alt+Tab my app loses focus but its not minimized, it stays there in fullscreen. I have to use Ctrl+Alt+Del. (I dont know if it has anything to do with it but the debugger doesnt...
  9. Replies
    1
    Views
    516

    DepthTest problem

    Im working on a 3D modelling program. Ive made a similar rotate gizmo as in 3DS Max. I disabled DepthTest so the gizmo is in front of all the other objects, but the 3 rings "hide each other"...
  10. Replies
    2
    Views
    564

    Which one should be the "up" axis

    Which one shoud be the "up" axis when making a platformer game and in a game where I view the map from above? (z/y?) Thanks!
  11. Replies
    4
    Views
    741

    Thanks! works

    Thanks! works
  12. Replies
    4
    Views
    741

    Thanks! EnumDisplaySettings works perfectly. ...

    Thanks! EnumDisplaySettings works perfectly.

    but getClientRect doesnt.
    Im trying
    LPRECT c_rect;
    GetClientRect( hWnd, c_rect);
    and it crashes. hWnd is "set up" already.
  13. Replies
    4
    Views
    741

    2 screen questions

    When I set up a fullscreen window, how do I know whats the aspect ration of the monitor, and what are the resolutions that it supports?

    2nd:
    In windowed mode I need to know what is the size of...
  14. Thread: View Cube

    by Aliii
    Replies
    2
    Views
    623

    Thanks! It works now.

    Thanks! It works now.
  15. Thread: View Cube

    by Aliii
    Replies
    2
    Views
    623

    View Cube

    Im working on a 3D modelling program. I have a view cube in the bottom left corner. I want to draw it in perspective mode, but when I look down the negative Z(initial camera angle), I only want to...
  16. Replies
    1
    Views
    482

    Where to put glScale?

    Im working on a program where I can move around with the camera in the "world" and draw objects. All objects have a position ...a pivot point.

    I draw this way:

    ----------------...
  17. Replies
    2
    Views
    413

    Re: [Sort of OFF-topic] - screen recording

    Thanks! Thats what I needed(well ...no. a new PC:)) The video is perfect but the app becomes 10x slower. I need it for demos, it will be OK.
  18. Replies
    2
    Views
    413

    [Sort of OFF-topic] - screen recording

    Sorry for this offtopic. Im trying to record an openGL screen. Now Im currently using Blueberry Flashback. It has "Record games or videos" mode but it still does a poor job. It slows down the...
  19. Replies
    0
    Views
    497

    Images for parallax scrolling

    Are there places on the net where I can find such images? Well, I can find plenty backgrounds but I cant "take those apart" ...so its not good for scrolling. Thanks!
  20. Replies
    2
    Views
    468

    Re: Depth test problem

    Thanks! It worked(glDepthRange(1, 1)) except that Im doing parralax scrolling with more layers and now it draws them according to the drawing sequence.

    ("Seems to be needed" ...I like theese kind...
  21. Replies
    2
    Views
    468

    Depth test problem

    Im trying to draw a few things then switch to OrthoMode and draw a background. The problem is that the background hides the objects that I drew in normal mode.

    I found someone having the same...
Results 1 to 21 of 21