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Type: Posts; User: optimus_prime

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  1. Achieving off-axis projection using glFrustum

    I just started reading about OpenGL topics specifically about Viewing(Viewing, Modelling, Projection, Viewport transformations) for my current requirements. Specifically, I am trying to achieve a...
  2. Applying two rotations to the same object

    I have a simple rectangular shape in my application which I am rotating fixing one of its side, and rotating around the X axis. The rotation looks something like the following figure (grey denotes...
  3. Applying two rotations to the same object

    I have a simple rectangular shape in my application which I am rotating fixing one of its side, and rotating around the X axis. The rotation looks something like the following figure (grey denotes...
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