I haven't done this before.
But I have an idea is as follow.
0. Intensive two-dimensional lattice .
1.check the RGB of each point of the lattice.
2.calculate the depth.And give the point a value...
Type: Posts; User: HiMyNameIs
I haven't done this before.
But I have an idea is as follow.
0. Intensive two-dimensional lattice .
1.check the RGB of each point of the lattice.
2.calculate the depth.And give the point a value...
= = personally I think gluLookAt() is easier.
I usually use GLFrame to create a camera.GLFrame is a class discribed in OpenGLSuperBible (4th).
Thanks,that helps a lot!:D
Thanks for hlewin's answer.And i have known the things I should learn after reading the answer.That helps alot.
Thank you.So I should try to know what's the storage structure of .max file.And use library to extract vertexs position and design my structure for OpenGL to use.Is that right?
I'm a green hand.And I want to know how to import 3D models from *.max file to my OpenGL project?Kindly help me.
Maybe i'm lack of knowledge.Personally i think it's impossible.Jpg images are different from vector graphics. 3D max can use vector graphics in three views to build up a 3D model and save in the .max...